
This title is also known as:
- Konamik Sports Seoul (in Japan)
Make Opposite Player do Butterfly instead of Freestyle
In Swimming, when the swimming pool screen first appears, hold Down and keep it held until the gun shot is heard. The CPU or opposing player will do butterfly instead of freestyle.
Register Longer Distance than thrown in Hammer Throw
In the Hammer Throw, give a counter-clockwise swing when your power is at less than a quarter. You’ll start to flash. When the hammer is at the 1 o’clock position, let it go. You will register a much higher distance than you’ve actually thrown.
Passwords
Team | Day 1 | Day 3 | Day 4 | Final Day |
---|---|---|---|---|
Canada | ILGF6VRDC | YLG3KURDC | IDGF6URDC | ISL3KVJDC |
China | CLS36VRGC | BDS3KURGC | BDS36URSC | CDGFKVJS4 |
France | TLS36VRCC | 2LGFKURBC | TDS36URCC | 2LSFKVJCC |
Japan | SSS36VRPC | SSS3KURPC | SGG36URX4 | SSGFKVJPC |
Kenya | ISSF6VRFC | YGGFKUR3C | YGS36URFC | YSSFKVJDI |
Korea | MLGF6VRIC | MDS3KURYC | MDS36URIC | 4DG3KVJY4 |
UK | ZYGF6VRM4 | AYG3KURM4 | AYS36URMC | AYSFKVJMC |
USA | 1GG36VR54 | HGG3KURN2 | 1GG36URN4 | 1SS3KVJ5C |
USSR | RSS36VRWC | RGS3KURO4 | JSSF6UROC | JSSFKVJWC |
West Germany | NDS36VR24 | 5DG3KUR22 | NLG36URTC | NDG3KVJTA |
Pro Action Replay Codes
Effect | Code |
---|---|
Infinite Energy in Tae kwon do for Player 1 | 0000 66FF |
Infinite Energy in Tae kwon do for Player 2 | 0000 67FF |
Infinite Power in Swimming for Player 1 | 0000 66FF |
Infinite Power in Swimming for Player 2 | 0000 67FF |
Infinite Oxygen in Swimming for Player 1 | 0000 45FF |
Infinite Oxygen in Swimming for Player 2 | 0000 46FF |
Player 1 Always wins in Arm Wrestling | 0000 66FF |
Player 2 Always wins in Arm Wrestling | 0000 67FF |
Hint: Always hit the target
When playing sections of the game in which you can use a light gun, place a powerful magnifying glass between the light gun and your television screen. Hold the light gun approximately 60 centimetres (2 feed) from the television and fire whenever your target appears. Aiming directly through the centre of the magnifying glass and towards the centre of the television screen will result in you always hitting the item you are targeting, provided the gun and magnifying glass are positioned correctly. A few attempts may be required in order to get the positioning right. Alternatively, place the light gun directly in front of the target you want to hit so that the gun is right up against the screen.
Hint: Using the light gun effectively
Note: this tip is for sections of the game in which you can use a light gun. If you have a light gun fitted with a notch at the back (like the Zapper), use this notch to aim. Look through it and it will act like crosshairs to assist you in aiming.
Hint: Mirror challenge
When playing sections of the game in which you can use a light gun, you can shoot it at the game via a mirror. Use a large mirror reflecting the television screen and aim for your targets in the mirror rather than the television screen itself.